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the third downloads name has a 6(7) in it

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Guessing is not required just except for Level 1, because there are no complete rules in Level 1.

The white cluster in level 4 is evil. Sure, you could base it off of a pattern (level n has n clusters), but if you don't, and you click the bottom second-right cell before the bottom right, You're in for an annoying surprise.

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Stuck :< I've blacked out some stuff that I did when using improper logic—I thought the circled tile was safe but it could have been green—but even with that extra information I have no idea what I can deduce next.

Tons of lines are there so you have to click View rest so that there's no spoilers :3






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This step requires a bit of trial and error looking a step ahead: You have to consider the different places Red might be centered. All but one will be impossible.

(Hint: Focus on where the U-shaped reflection could go. Only 3 places should seem reasonable. Two of them can be a little tough to rule out and might require some sketching -- but not looking very far ahead.)

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The game is great, but at  the last level I found that there *was* some mandatory guessing.
I found myself with three galaxy clusters accounted for, and a small area that was closed down by the clusters. I could guess that there should be a fourth cluster, given that each level had more clusters than the previous one; plus the interface allows for four cluster boxes. But nothing was explicitely telling me to watch out for that!

Still very glad of the little time I spent on here. :-)

Technically no: Galaxies may not be rectangular, so one square can be confirmed safe. Additionally, you can press Submit on the first 3 galaxies to confirm that there is more to find.

Clicking on the bottom right corner cell is also OK to find that there is white.

This is an awesome concept! I could definitely see this becoming a full game!

Delightful.

Cool concept. Bug: if I lose just 1 heart, the game freezes on me, and I can no longer do anything without refreshing the page.

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Thanks for letting me know! It seems that the new damage animation is blocking clicks. I will fix that ASAP! [edit: fixed now!]

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Game was alright, pretty short I guess but man is it hard to picture the rotational symmetry lol.
I was quite confused by the rules (I thought, does the placement of the dots have any meaning? Why can you change the arrangement when you click on them again? At one point I was wondering if you wrote a number in binary). If it's for hinting, i suggest turning the dots 45 degrees (so each dot matches a direction).
Would be nice to have something procedurely generated (though checking if it can be solved without guessing is hard.)

Really I would make it more clear what the "rules" are.