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Strategems

A deckbuilding strategy adventure with a few surprises · By Playcebo

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63
Topics

Recent updates

v1.19
5
1
New 13 effect (previously: siphon opponent's leftover energy and see their hand) New, harder puzzle 3 Added a "Sandbox" level (the opponent does nothing and it...
1 file
v1.18
2
2
Various changes and fixes: Negative stone now Exhausts. (One use per battle.) Final Boss is now harder, using 61 instead of 91. New font for most text (currentl...
3 files
v1.17, swapped 47 and 61
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Update 1.16: Fixed save-files so achievements will persist across patches. Update 1.17: Swapped 47 (discard) and 61 (cover). Hopefully cover-stone is viable aga...
1 file
v1.15 - Lategame rebalance
2
3
I created new boards for the late-game fights to weaken stone-spamming strategies while improving freeze, burn, etc. Mining Battles and 71-stone should also be...
1 file
v1.12.3 Right-click to auto-fire
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Change list: Right-click to automatically burn or freeze random target(s) when playing 2s and 5s. Removed anti-stone from lab room 2 for balance reasons. You ar...
1 file
v1.12 in-battle deck edit
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v1.12 changes: After a match, there's a new button to Edit Deck and then quickly retry. Puzzle 2 changed to be more fair... and more puzzle-y! EDIT: Animation s...
1 file
v1.11 - Lab UI
1
v1.11 (March 2) Added "Deck" button to the Lab screen for convenience. The locks on the Lab safes now give more feedback. "Beginner" --> "Casual" difficulty, si...
1 file
Better puzzles, less spam
Small balance stuff, along with two big changes: 1. Puzzle battles now give you a premade deck to solve it with! No need to prep beforehand: just click on a puz...
1 file
Topic
Last post
StickyFeedback
Post any feedback on the game here! I plan to change the game and add more polish over time.
started by Playcebo Aug 23, 2022 Last page
101 replies
2,460 views
Apart from completing all content, there's currently one achievement for doing a challenge run: Efficient: Reach the tou...
started by Playcebo Aug 23, 2022
4 replies
996 views
If you record a playthrough of the game, I'd love to see it! You can post it here.
started by Playcebo Aug 25, 2022
13 replies
744 views
I noticed the line if you play an unsuppressed 0-stone on Mr. Mineralis's fight, but it still happens if you do so with...
started by lioxly 35 days ago
50 views
No replies yet
according to the lore 73 originally had a different effect but then the boss changed it to disabling the next stones eff...
started by Draketheduck114 35 days ago
2 replies
82 views
I paid for and downloaded this game using the Vivaldi browser, but I'm hesitant to run it since the browser's built-in s...
started by Zurreal 40 days ago
3 replies
99 views
I want to transition to a downloaded copy.
started by watercolor 40 days ago
1 reply
92 views
These are two properties of a tile, not a stone. Dust is the simpler one. A tile has dust of some number, and whatever t...
started by MathCookie 44 days ago
7 replies
163 views
level 89 is steal the cards and it's look like cheating. so we need like nerf it... or something...
started by Sereja927 74 days ago
5 replies
278 views
Prime factorization can be extended from just the positive integers to all the positive rational numbers if we allow neg...
started by MathCookie 49 days ago
8 replies
226 views
Looking for permission from Playcebo to make a Strategems wiki compiling info about the game
started by GoblinsCrimes 47 days ago
6 replies
219 views
A community of a few folks interested in this game has popped up on a Discord server I'm on, and I figured it might make...
started by MathCookie 50 days ago
2 replies
95 views
When I clicked the difficulty button to switch difficulty from casual to challenge, an asterisk was put on it. What are...
started by MathCookie 50 days ago
1 reply
75 views
In level 29, I decided to use an X card at 29 energy, in order to keep the card in my inventory. I assumed that would be...
started by Donotforgetmycode 52 days ago
2 replies
123 views
In the mining battles there's a hint stating that there is a 'highest' composite. I imagine that this would be achieved...
started by godlyvex5 75 days ago
9 replies
438 views
Because it'd be cool if they weren't completely useless :)
started by ShockRox 74 days ago
10 replies
499 views
Was wondering if it's okay to make a recreated version of the game, havent done a lot yet (the screenshot) but i was pla...
started by Itchyio35 55 days ago
2 replies
90 views
just going to cipher this Zi ahxewmgi vrq >100 jizsfwlxpw zbvzn, oxk xkij hjr'g dien ksjielzv svl jkrxhzpv minzia? Qvkdx...
started by Itchyio35 58 days ago
3 replies
112 views
i wanna screenshot the stones so i can import them into algodoo is it ok to do that
started by noobbo106-v1.1 62 days ago
6 replies
186 views
I got all the stones (including elusive zero) and am now curious, what’s the third difficulty option that gets blanked...
started by Justcamh Mar 02, 2024
6 replies
719 views
11 and 19 is very hard for me because i only have 1,2,3,5,7,13 and 17-stones (can you send a deck to beat 11 and to beat...
started by noobbo106-v1.1 90 days ago
2 replies
181 views
I felt tempted to go to florr.io forums to make a troll post "slimestone". nolifers form megasquads and spend hours grin...
started by 010000 69 days ago
3 replies
206 views